This course features Coursera Coach!
A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. The course begins with the essentials of Unreal Engine 5, covering asset importing, UI navigation, and PBR material setup. You will explore the material graph to create realistic textures and surfaces, then learn vertex painting techniques to add details like moss and physics-based object scattering for dynamic scenes. Then you focus on creating and sculpting terrains using height maps and advanced sculpting tools, mastering terrain texturing, and adding atmospheric depth with fog and volumetric effects. Finally, you’ll learn advanced VFX techniques like water animations, fire particles, dynamic lighting, and blueprint scripting for interactive elements. Designed for artists and developers, this intermediate-level course requires basic knowledge of Unreal Engine or 3D modeling. By the end of the course, you will be able to create dynamic, interactive 3D environments, use advanced materials and VFX, and develop immersive experiences in Unreal Engine 5.















